Best Rotational Pairs GW9

Best two-club fixture rotations over the next 6 gameweeks.

The best rotational pair from GW9 is LEE + TOT with an average minimum FDR of 2.00 and 6 easy slots over 6 weeks. Using two players from complementary teams lets you always start the one with the easier fixture, maximising points from a single squad slot.

RankPairAvg Min FDREasy Slots (FDR 1-2)GW9-GW14 RouteDetail
1 2.00 6 TOT CRY(H)LEE TOT(H)TOT IPS(H)LEE COV(H)TOT FUL(H)LEE IPS(H) Detail unavailable
2 2.17 5 AVL FUL(H)COV EVE(A)COV CRY(H)AVL IPS(A)COV IPS(H)AVL CRY(H) Detail unavailable
3 2.17 5 AVL FUL(H)TOT LEE(A)TOT IPS(H)AVL IPS(A)TOT FUL(H)AVL CRY(H) Detail unavailable
4 2.17 5 TOT CRY(H)BOU IPS(A)TOT IPS(H)BOU FUL(A)TOT FUL(H)BOU HUL(H) Detail unavailable
5 2.17 5 COV SUN(H)LEE TOT(H)COV CRY(H)LEE COV(H)COV IPS(H)LEE IPS(H) Detail unavailable
6 2.17 5 TOT CRY(H)EVE COV(H)TOT IPS(H)TOT SUN(A)TOT FUL(H)EVE FUL(H) Detail unavailable
7 2.17 5 IPS HUL(A)LEE TOT(H)IPS TOT(A)LEE COV(H)IPS COV(A)LEE IPS(H) Detail unavailable
8 2.33 4 AVL FUL(H)ARS HUL(H)ARS NEW(A)AVL IPS(A)ARS BRE(A)AVL CRY(H) Detail unavailable
9 2.33 4 TOT CRY(H)ARS HUL(H)TOT IPS(H)TOT SUN(A)TOT FUL(H)ARS TOT(A) Detail unavailable
10 2.33 4 AVL FUL(H)BOU IPS(A)AVL SUN(H)AVL IPS(A)AVL EVE(H)AVL CRY(H) Detail unavailable
11 2.33 4 AVL FUL(H)BHA BRE(H)BHA HUL(A)AVL IPS(A)AVL EVE(H)AVL CRY(H) Detail unavailable
12 2.33 4 AVL FUL(H)CHE SUN(A)AVL SUN(H)AVL IPS(A)CHE CRY(H)AVL CRY(H) Detail unavailable
13 2.33 4 AVL FUL(H)EVE COV(H)AVL SUN(H)AVL IPS(A)AVL EVE(H)AVL CRY(H) Detail unavailable
14 2.33 4 AVL FUL(H)IPS BOU(H)AVL SUN(H)AVL IPS(A)IPS COV(A)AVL CRY(H) Detail unavailable
15 2.33 4 AVL FUL(H)LEE TOT(H)AVL SUN(H)AVL IPS(A)AVL EVE(H)AVL CRY(H) Detail unavailable
16 2.33 4 AVL FUL(H)MCI NFO(A)MCI FUL(H)AVL IPS(A)AVL EVE(H)AVL CRY(H) Detail unavailable
17 2.33 4 BOU LEE(H)BOU IPS(A)COV CRY(H)BOU FUL(A)COV IPS(H)BOU HUL(H) Detail unavailable
18 2.33 4 BOU LEE(H)BOU IPS(A)CRY COV(A)CRY HUL(H)BOU BHA(H)BOU HUL(H) Detail unavailable
19 2.33 4 IPS HUL(A)BOU IPS(A)BOU NFO(H)BOU FUL(A)IPS COV(A)BOU HUL(H) Detail unavailable
20 2.33 4 SUN COV(A)BOU IPS(A)BOU NFO(H)SUN TOT(H)BOU BHA(H)BOU HUL(H) Detail unavailable
21 2.33 4 LEE BOU(A)LEE TOT(H)BHA HUL(A)LEE COV(H)BHA BOU(A)LEE IPS(H) Detail unavailable
22 2.33 4 LEE BOU(A)LEE TOT(H)CHE LEE(H)LEE COV(H)CHE CRY(H)LEE IPS(H) Detail unavailable
23 2.33 4 COV SUN(H)EVE COV(H)COV CRY(H)COV LEE(A)COV IPS(H)EVE FUL(H) Detail unavailable
24 2.33 4 SUN COV(A)COV EVE(A)COV CRY(H)SUN TOT(H)COV IPS(H)SUN NEW(A) Detail unavailable
25 2.33 4 CRY TOT(A)EVE COV(H)CRY COV(A)CRY HUL(H)EVE AVL(A)EVE FUL(H) Detail unavailable
26 2.33 4 IPS HUL(A)IPS BOU(H)CRY COV(A)CRY HUL(H)IPS COV(A)CRY AVL(A) Detail unavailable
27 2.33 4 TOT CRY(H)TOT LEE(A)CRY COV(A)CRY HUL(H)TOT FUL(H)CRY AVL(A) Detail unavailable
28 2.33 4 IPS HUL(A)EVE COV(H)EVE BRE(A)IPS AVL(H)IPS COV(A)EVE FUL(H) Detail unavailable
29 2.33 4 SUN COV(A)EVE COV(H)EVE BRE(A)SUN TOT(H)EVE AVL(A)EVE FUL(H) Detail unavailable
30 2.33 4 HUL IPS(H)LEE TOT(H)HUL BHA(H)LEE COV(H)HUL NFO(H)LEE IPS(H) Detail unavailable
31 2.33 4 LEE BOU(A)LEE TOT(H)MCI FUL(H)LEE COV(H)MCI LEE(H)LEE IPS(H) Detail unavailable
32 2.33 4 LEE BOU(A)LEE TOT(H)NFO BOU(A)LEE COV(H)NFO HUL(A)LEE IPS(H) Detail unavailable
33 2.33 4 TOT CRY(H)MUN AVL(H)TOT IPS(H)MUN BRE(H)TOT FUL(H)MUN COV(H) Detail unavailable
34 2.33 4 TOT CRY(H)TOT LEE(A)TOT IPS(H)SUN TOT(H)TOT FUL(H)SUN NEW(A) Detail unavailable
35 2.50 4 AVL FUL(H)AVL MUN(A)CRY COV(A)AVL IPS(A)AVL EVE(H)AVL CRY(H) Detail unavailable
36 2.50 4 AVL FUL(H)AVL MUN(A)AVL SUN(H)AVL IPS(A)NFO HUL(A)AVL CRY(H) Detail unavailable
37 2.50 4 CRY TOT(A)LEE TOT(H)CRY COV(A)CRY HUL(H)CRY CHE(A)LEE IPS(H) Detail unavailable
38 2.50 4 SUN COV(A)LEE TOT(H)SUN AVL(A)LEE COV(H)SUN LIV(A)LEE IPS(H) Detail unavailable
39 2.50 3 COV SUN(H)ARS HUL(H)COV CRY(H)COV LEE(A)COV IPS(H)ARS TOT(A) Detail unavailable
40 2.50 3 CRY TOT(A)ARS HUL(H)CRY COV(A)CRY HUL(H)ARS BRE(A)ARS TOT(A) Detail unavailable

How This Works

Every possible two-team combination is evaluated over a 6-gameweek horizon. For each week, the lower FDR fixture from either team is selected. Pairs are ranked by their average minimum FDR across all 6 weeks, with easy slots (FDR 1 or 2) counted as a tiebreaker. The result shows which team pairings give you the easiest combined fixture run.