Best Rotational Pairs GW6

Best two-club fixture rotations over the next 6 gameweeks.

The best rotational pair from GW6 is FUL + TOT with an average minimum FDR of 2.17 and 5 easy slots over 6 weeks. Using two players from complementary teams lets you always start the one with the easier fixture, maximising points from a single squad slot.

RankPairAvg Min FDREasy Slots (FDR 1-2)GW6-GW11 RouteDetail
1 2.17 5 FUL IPS(A)FUL HUL(H)FUL COV(A)TOT CRY(H)FUL NEW(H)TOT IPS(H) Detail unavailable
2 2.33 5 EVE HUL(A)TOT COV(H)TOT CHE(A)TOT CRY(H)EVE COV(H)TOT IPS(H) Detail unavailable
3 2.33 4 FUL IPS(A)FUL HUL(H)FUL COV(A)FUL AVL(A)ARS HUL(H)ARS NEW(A) Detail unavailable
4 2.33 4 ARS LEE(H)TOT COV(H)ARS EVE(H)TOT CRY(H)ARS HUL(H)TOT IPS(H) Detail unavailable
5 2.33 4 FUL IPS(A)FUL HUL(H)FUL COV(A)AVL FUL(H)FUL NEW(H)AVL SUN(H) Detail unavailable
6 2.33 4 FUL IPS(A)FUL HUL(H)FUL COV(A)BOU LEE(H)BOU IPS(A)BOU NFO(H) Detail unavailable
7 2.33 4 BRE AVL(A)TOT COV(H)BRE HUL(A)TOT CRY(H)TOT LEE(A)TOT IPS(H) Detail unavailable
8 2.33 4 FUL IPS(A)BHA CRY(H)FUL COV(A)FUL AVL(A)BHA BRE(H)BHA HUL(A) Detail unavailable
9 2.33 4 IPS FUL(H)BHA CRY(H)IPS NFO(H)IPS HUL(A)BHA BRE(H)BHA HUL(A) Detail unavailable
10 2.33 4 CHE BOU(H)TOT COV(H)CHE TOT(H)TOT CRY(H)CHE SUN(A)TOT IPS(H) Detail unavailable
11 2.33 4 EVE HUL(A)COV TOT(A)COV FUL(H)COV SUN(H)EVE COV(H)COV CRY(H) Detail unavailable
12 2.33 4 FUL IPS(A)FUL HUL(H)COV FUL(H)COV SUN(H)COV EVE(A)COV CRY(H) Detail unavailable
13 2.33 4 IPS FUL(H)COV TOT(A)COV FUL(H)IPS HUL(A)COV EVE(A)COV CRY(H) Detail unavailable
14 2.33 4 COV NEW(H)TOT COV(H)COV FUL(H)TOT CRY(H)COV EVE(A)COV CRY(H) Detail unavailable
15 2.33 4 FUL IPS(A)FUL HUL(H)FUL COV(A)CRY TOT(A)FUL NEW(H)CRY COV(A) Detail unavailable
16 2.33 4 EVE HUL(A)FUL HUL(H)FUL COV(A)EVE NEW(A)EVE COV(H)EVE BRE(A) Detail unavailable
17 2.33 4 EVE HUL(A)MCI IPS(H)MCI AVL(A)EVE NEW(A)EVE COV(H)MCI FUL(H) Detail unavailable
18 2.33 4 FUL IPS(A)FUL HUL(H)FUL COV(A)HUL IPS(H)FUL NEW(H)HUL BHA(H) Detail unavailable
19 2.33 4 FUL IPS(A)FUL HUL(H)FUL COV(A)IPS HUL(A)FUL NEW(H)IPS TOT(A) Detail unavailable
20 2.33 4 FUL IPS(A)FUL HUL(H)FUL COV(A)FUL AVL(A)FUL NEW(H)MCI FUL(H) Detail unavailable
21 2.33 4 FUL IPS(A)FUL HUL(H)FUL COV(A)SUN COV(A)FUL NEW(H)SUN AVL(A) Detail unavailable
22 2.33 4 IPS FUL(H)MCI IPS(H)IPS NFO(H)IPS HUL(A)IPS BOU(H)MCI FUL(H) Detail unavailable
23 2.33 4 IPS FUL(H)TOT COV(H)IPS NFO(H)IPS HUL(A)IPS BOU(H)TOT IPS(H) Detail unavailable
24 2.33 4 MUN TOT(H)TOT COV(H)MUN BOU(H)TOT CRY(H)MUN AVL(H)TOT IPS(H) Detail unavailable
25 2.33 4 NEW COV(A)TOT COV(H)NEW CRY(A)TOT CRY(H)NEW FUL(A)TOT IPS(H) Detail unavailable
26 2.33 4 NFO CRY(A)TOT COV(H)NFO IPS(A)TOT CRY(H)TOT LEE(A)TOT IPS(H) Detail unavailable
27 2.50 4 EVE HUL(A)BHA CRY(H)BHA LIV(A)EVE NEW(A)EVE COV(H)BHA HUL(A) Detail unavailable
28 2.50 4 FUL IPS(A)FUL HUL(H)FUL COV(A)FUL AVL(A)LEE TOT(H)LEE CHE(A) Detail unavailable
29 2.50 4 TOT MUN(A)TOT COV(H)LEE SUN(A)TOT CRY(H)LEE TOT(H)TOT IPS(H) Detail unavailable
30 2.67 4 BOU CHE(A)TOT COV(H)BOU MUN(A)TOT CRY(H)BOU IPS(A)TOT IPS(H) Detail unavailable
31 2.50 3 ARS LEE(H)ARS NFO(A)COV FUL(H)COV SUN(H)ARS HUL(H)COV CRY(H) Detail unavailable
32 2.50 3 IPS FUL(H)ARS NFO(A)ARS EVE(H)IPS HUL(A)ARS HUL(H)ARS NEW(A) Detail unavailable
33 2.50 3 ARS LEE(H)MCI IPS(H)ARS EVE(H)MCI BHA(H)ARS HUL(H)MCI FUL(H) Detail unavailable
34 2.50 3 AVL BRE(H)AVL NEW(A)COV FUL(H)AVL FUL(H)COV EVE(A)COV CRY(H) Detail unavailable
35 2.50 3 AVL BRE(H)MCI IPS(H)MCI AVL(A)AVL FUL(H)MCI NFO(A)MCI FUL(H) Detail unavailable
36 2.50 3 COV NEW(H)BOU SUN(H)COV FUL(H)BOU LEE(H)BOU IPS(A)COV CRY(H) Detail unavailable
37 2.50 3 IPS FUL(H)BOU SUN(H)IPS NFO(H)IPS HUL(A)BOU IPS(A)BOU NFO(H) Detail unavailable
38 2.50 3 BRE AVL(A)BHA CRY(H)BRE HUL(A)BRE NFO(H)BHA BRE(H)BHA HUL(A) Detail unavailable
39 2.50 3 FUL IPS(A)FUL HUL(H)BRE HUL(A)BRE NFO(H)FUL NEW(H)BRE EVE(H) Detail unavailable
40 2.50 3 BRE AVL(A)MCI IPS(H)BRE HUL(A)BRE NFO(H)MCI NFO(A)MCI FUL(H) Detail unavailable

How This Works

Every possible two-team combination is evaluated over a 6-gameweek horizon. For each week, the lower FDR fixture from either team is selected. Pairs are ranked by their average minimum FDR across all 6 weeks, with easy slots (FDR 1 or 2) counted as a tiebreaker. The result shows which team pairings give you the easiest combined fixture run.