Best Rotational Pairs GW3

Best two-club fixture rotations over the next 6 gameweeks.

The best rotational pair from GW3 is BHA + NFO with an average minimum FDR of 2.17 and 5 easy slots over 6 weeks. Using two players from complementary teams lets you always start the one with the easier fixture, maximising points from a single squad slot.

RankPairAvg Min FDREasy Slots (FDR 1-2)GW3-GW8 RouteDetail
1 2.17 5 NFO TOT(H)BHA COV(A)NFO COV(H)BHA SUN(A)BHA CRY(H)NFO IPS(A) Detail unavailable
2 2.17 5 FUL CRY(H)CHE HUL(H)CHE BRE(A)FUL IPS(A)FUL HUL(H)CHE TOT(H) Detail unavailable
3 2.17 5 FUL CRY(H)CRY IPS(H)CRY LEE(A)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
4 2.17 5 FUL CRY(H)EVE TOT(A)EVE IPS(H)EVE HUL(A)FUL HUL(H)FUL COV(A) Detail unavailable
5 2.17 5 FUL CRY(H)LEE NEW(H)LEE CRY(H)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
6 2.17 5 FUL CRY(H)LIV FUL(H)LIV BOU(A)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
7 2.17 5 FUL CRY(H)NEW LEE(A)NEW HUL(H)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
8 2.17 5 FUL CRY(H)NFO AVL(A)NFO COV(H)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
9 2.33 5 FUL CRY(H)BHA COV(A)BHA ARS(H)FUL IPS(A)BHA CRY(H)FUL COV(A) Detail unavailable
10 2.33 4 AVL HUL(A)AVL NFO(H)AVL TOT(A)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
11 2.33 4 BHA LEE(H)BHA COV(A)NEW HUL(H)NEW COV(A)BHA CRY(H)NEW CRY(A) Detail unavailable
12 2.33 4 MCI COV(H)CHE HUL(H)CHE BRE(A)CHE BOU(H)MCI IPS(H)CHE TOT(H) Detail unavailable
13 2.33 4 NEW BOU(H)CHE HUL(H)NEW HUL(H)NEW COV(A)CHE EVE(A)CHE TOT(H) Detail unavailable
14 2.33 4 NFO TOT(H)CHE HUL(H)NFO COV(H)CHE BOU(H)CHE EVE(A)CHE TOT(H) Detail unavailable
15 2.33 4 FUL CRY(H)COV BHA(H)COV NFO(A)FUL IPS(A)FUL HUL(H)COV FUL(H) Detail unavailable
16 2.33 4 LIV IPS(A)LIV FUL(H)EVE IPS(H)EVE HUL(A)LIV BRE(A)LIV BHA(H) Detail unavailable
17 2.33 4 MCI COV(H)EVE TOT(A)EVE IPS(H)EVE HUL(A)MCI IPS(H)MCI AVL(A) Detail unavailable
18 2.33 4 FUL CRY(H)IPS CRY(A)IPS EVE(A)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
19 2.33 4 FUL CRY(H)TOT EVE(H)TOT AVL(H)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
20 2.33 4 LIV IPS(A)LIV FUL(H)NEW HUL(H)NEW COV(A)LIV BRE(A)LIV BHA(H) Detail unavailable
21 2.33 4 LIV IPS(A)LIV FUL(H)NFO COV(H)NFO CRY(A)LIV BRE(A)NFO IPS(A) Detail unavailable
22 2.33 4 MCI COV(H)NEW LEE(A)NEW HUL(H)NEW COV(A)MCI IPS(H)MCI AVL(A) Detail unavailable
23 2.33 4 MCI COV(H)NFO AVL(A)NFO COV(H)NFO CRY(A)MCI IPS(H)NFO IPS(A) Detail unavailable
24 2.33 4 NFO TOT(H)NFO AVL(A)NFO COV(H)MUN TOT(H)MUN LEE(A)NFO IPS(A) Detail unavailable
25 2.33 4 NFO TOT(H)NEW LEE(A)NEW HUL(H)NEW COV(A)NEW AVL(H)NFO IPS(A) Detail unavailable
26 2.33 4 NFO TOT(H)NFO AVL(A)NFO COV(H)NFO CRY(A)TOT COV(H)NFO IPS(A) Detail unavailable
27 2.50 4 FUL CRY(H)ARS SUN(A)ARS BHA(A)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
28 2.50 4 FUL CRY(H)BOU BRE(H)BOU LIV(H)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
29 2.50 4 FUL CRY(H)BRE BOU(A)BRE CHE(H)FUL IPS(A)FUL HUL(H)BRE HUL(A) Detail unavailable
30 2.50 4 BHA LEE(H)BHA COV(A)EVE IPS(H)EVE HUL(A)BHA CRY(H)BHA LIV(A) Detail unavailable
31 2.50 4 EVE MUN(H)CHE HUL(H)EVE IPS(H)EVE HUL(A)CHE EVE(A)CHE TOT(H) Detail unavailable
32 2.50 4 NFO TOT(H)CRY IPS(H)NFO COV(H)CRY NFO(H)CRY BHA(A)NFO IPS(A) Detail unavailable
33 2.50 4 NFO TOT(H)EVE TOT(A)EVE IPS(H)EVE HUL(A)EVE CHE(H)NFO IPS(A) Detail unavailable
34 2.50 4 FUL CRY(H)FUL LIV(A)HUL NEW(A)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
35 2.50 4 FUL CRY(H)FUL LIV(A)MCI SUN(H)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
36 2.50 4 FUL CRY(H)FUL LIV(A)MUN FUL(A)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
37 2.50 4 NFO TOT(H)IPS CRY(A)NFO COV(H)IPS FUL(H)NFO ARS(H)NFO IPS(A) Detail unavailable
38 2.67 4 FUL CRY(H)FUL LIV(A)FUL MUN(H)FUL IPS(A)FUL HUL(H)FUL COV(A) Detail unavailable
39 2.50 3 NFO TOT(H)ARS SUN(A)NFO COV(H)ARS LEE(H)ARS NFO(A)NFO IPS(A) Detail unavailable
40 2.50 3 AVL HUL(A)CHE HUL(H)AVL TOT(A)AVL BRE(H)AVL NEW(A)CHE TOT(H) Detail unavailable

How This Works

Every possible two-team combination is evaluated over a 6-gameweek horizon. For each week, the lower FDR fixture from either team is selected. Pairs are ranked by their average minimum FDR across all 6 weeks, with easy slots (FDR 1 or 2) counted as a tiebreaker. The result shows which team pairings give you the easiest combined fixture run.